65Mustang
11-19-2005, 21:47
I posted this in Non-Glock Firearms but thought I'd post it here too. I'm not sure if its been posted before, but its too cool not to share. Check it out: Click Here (http://www.m1911.org/loader.swf)
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View Full Version : 1911 Firing Animation 65Mustang 11-19-2005, 21:47 I posted this in Non-Glock Firearms but thought I'd post it here too. I'm not sure if its been posted before, but its too cool not to share. Check it out: Click Here (http://www.m1911.org/loader.swf) freepatriot 11-22-2005, 13:40 Been posted before but it's always nice to see it. That is a cool animation. Today is the first time I ever noticed the "split" option which shows cutaways OSSI 11-30-2005, 15:31 Its my screen saver:) MLM 11-30-2005, 16:47 It's interesting that the slide waits until the bullet exits the barrel before starting it's cycle, iff'en the animation is correct. I seem to recall reading that it does. Can anybody tell me why? 65Mustang 11-30-2005, 17:05 This is purely a guess... but my answer would be because the bullet is traveling at such a high velocity, it exits the barrel before the slide has a chance to react. I don't think its planned or meant to happen in any order, more or less just the laws of physics. Course I could be wrong...:cool: Willard 11-30-2005, 17:08 Originally posted by OSSI Its my screen saver:) So... how does one say something like that? A shockwave file, that is... OSSI 11-30-2005, 17:33 Originally posted by Willard So... how does one say something like that? A shockwave file, that is... You can download it from the stiguns site as screen saver tous 11-30-2005, 18:28 Originally posted by MLM It's interesting that the slide waits until the bullet exits the barrel before starting it's cycle, iff'en the animation is correct. I seem to recall reading that it does. Can anybody tell me why? A .45 ACP cartridge at standard velocity, about 850 fps, exits the 5" barrel in about .5 milliseconds, so the mass of the slide and the force of the recoil spring will retard movement of the slide to the rear for just a bit. Perhaps the biggest factor is that the brass case will swell due to the internal pressure and the slide cannot pull it out of the chamber until it cools a bit, again, far longer than it takes for the bullet to traverse the barrel and exit. The slides are also engineered to have sufficient mass to delay movement until the pressure drops to safe levels. Rinspeed 12-01-2005, 08:25 Its my screen saver too. freepatriot 12-01-2005, 12:16 Originally posted by tous A .45 ACP cartridge at standard velocity, about 850 fps, exits the 5" barrel in about .5 milliseconds, so the mass of the slide and the force of the recoil spring will retard movement of the slide to the rear for just a bit. Perhaps the biggest factor is that the brass case will swell due to the internal pressure and the slide cannot pull it out of the chamber until it cools a bit, again, far longer than it takes for the bullet to traverse the barrel and exit. The slides are also engineered to have sufficient mass to delay movement until the pressure drops to safe levels. This is all a good thing. Once the slide starts moving rearward, the barrel starts tilting. You want the bullet to go high? ;f Drjones 12-01-2005, 18:55 Request for a sticky, please. 65Mustang 12-01-2005, 19:44 I orginally posted this in Non-Glock Firearms as well; here is the link to that thread. Some memebers have posted links to some other really cool animations. There's one of a Glock thats just as good as the STI animation. http://glocktalk.com/showthread.php?s=&postid=5331152#post5331152 Here is another thread on a different forum that nipperwolf linked to on the Non-Glock thread. There are several different types of gun animations. Figured this was worth a mention as well.:cool: http://www.thehighroad.org/showthread.php?t=166525 Fortyfied 12-01-2005, 23:14 Originally posted by MLM It's interesting that the slide waits until the bullet exits the barrel before starting it's cycle, iff'en the animation is correct. I seem to recall reading that it does. Can anybody tell me why? It's due to "lock-up". The brass case expands against both the barrel and the slide under enough force to cause the barrel-slide assembly to lock-up. The case stays expanded until the bullet leaves the barrel. When the bullet leaves the barrel the pressure starts to fall allowing the case to relax and unlock the barrel-slide assembly. Once unlocked there's still plenty of gas trying to push its way out of both ends of the barrel, enough so that the unlocked case blows out of the chamber and pushes the slide back as it goes. freepatriot 12-02-2005, 11:50 Originally posted by tous A .45 ACP cartridge at standard velocity, about 850 fps, exits the 5" barrel in about .5 milliseconds, so the mass of the slide and the force of the recoil spring will retard movement of the slide to the rear for just a bit. Perhaps the biggest factor is that the brass case will swell due to the internal pressure and the slide cannot pull it out of the chamber until it cools a bit, again, far longer than it takes for the bullet to traverse the barrel and exit. The slides are also engineered to have sufficient mass to delay movement until the pressure drops to safe levels. Hey Tous, are you sure it's the cartridge that exits the barrel? Or is it just the bullet? ;z ;z Will never forget your (justifiable) chastisement of me for saying "casing" instead of "case" ;f;f;f ;c;c;c Afternoon, Tous! :) tous 12-02-2005, 11:56 Scott, you are correct, sir. ^c The only time a cartridge exits a .45 ACP barrel is when you load a 9mm cartridge in the magazine by mistake. ;P Next, we'll discuss why there is no recoil when using a gun that fires a coherent beam of light. Think phaser. ~ts ~<peep~> freepatriot 12-02-2005, 12:00 Originally posted by tous Scott, you are correct, sir. ^c The only time a cartridge exits a .45 ACP barrel is when you load a 9mm cartridge in the magazine by mistake. ;P Next, we'll discuss why there is no recoil when using a gun that fires a coherent beam of light. Think phaser. ~ts ~<peep~> Does the beam arrive at the target in waves, or in particles? vBulletin® v3.7.3, Copyright ©2000-2008, Jelsoft Enterprises Ltd. | ![]() |