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Old 09-28-2008, 21:21   #11
Eric
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Join Date: Dec 1969
Posts: 22,900
Quote:
Originally Posted by Malkuth View Post
Yeah. Thats great.... And maybe a national disaster or two that are random that effect the Bonus Defenses or Offenses that you bought for a set amount of time.....

Your reading in GNG and get a zombie attack message oh thats classic.
I know. Wouldn't that be cool? We could have special zombie-defense weapons and could equip some soldiers especially for that eventuality. I don't much about games like this, but I have never heard of anything like this.

It could go even deeper. You can fight to turn the zombies away or to kill as many of them as possible. Fighting to kill as many as possible would obviously be more risky and costly, but you would have chance of gaining something valuable and you would do damage to the zombies. Let's say the zombies have 'x' amount of strength each day. Someone can turn their attack, but they wouldn't hurting them much, so the zombies would be stronger for the next person they attach. We then make each attacked person's method of defense a matter of public record for all to see. If someone gets their clock cleaned by the zombies and then sees buddy 'x' fought them the hour before and did nothing to blunt the attack, he might have some allegiances to remap.
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